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« SAVANNAH TRIP PICS: HDR | Main | ABSTRACT ILLUSTRATIONS: PART 2 »
Saturday
Jun232012

DAY VS. NIGHT

I'm getting ready to head to Savannah, GA (flying out tonight actually) for a week, which doesn't leave much time for this latest post. I spent this afternoon creating a night scene illustration using a really simple Kerkythea base image. At first, the goal was to make the illustration look like a graphite drawing like the images in this post a few months back. However, I quickly became board of that and started adding color. The original Kerkythea night rendering was lacking definition in some areas, so I rendered a daytime view to combine with the night rendering. Once I did this and dropped it into Photoshop, I turned off the night rendering layer and noticed the daytime image with all of the grunge textures applied to it didn't look half bad, hence why I posted both a daytime and nighttime rendering. With that said, I'm off to sandy beaches and beautiful Savannah architecture. See everyone in a week!

Above, line work exported from Sketchup.

Above, Kerkythea clay rendering. Tutorial HERE

Above, Kerkythea night rendering. Tutorial HERE

 

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Reader Comments (10)

nice alex

June 23, 2012 | Unregistered Commentermehdi

Excelent job! keep it up.

June 25, 2012 | Unregistered CommenterMarin

enjoy the beach Alex :-) .. and thank you for making time for this post so we have something to read/see while you have nothing to do :D PS: again a nice presentation looks like a raw comic style

June 25, 2012 | Unregistered CommenterJurgen Van Tomme

Hi Alex,
Just wondering where is the external web links, they r very useful and I cannot find them anymore, can U repost them again please? Thx!

June 26, 2012 | Unregistered CommenterPei

Alex, big fan of your work, as an architecture student, i have to say you helped me a lot with your tutorials. I was wondering if you could, as oppose to landscape post processing, make a tutorial about processing your model in a more urban-city area? Just a suggestion anyways:)

June 26, 2012 | Unregistered CommenterSrki

Hi Alex, I have a question regarding the export of sketchup linework.

How did you match the exported linework to the rendered image? cuz most of the time the viewport in SU is not in sync with the rendering camera. At least this is the case for Vray. Does that happen in Kerkythea?

July 2, 2012 | Unregistered CommenterDesmond

@Srki
Im am looking into Urban settings as we speak. I personally haven't created a lot of urban illustrations so I am in the process of experimenting with different ideas and methods. Thanks for the comment
@Desmond
Kerkythea keeps the exact view. I believe I have been able to get V-ray to render the exact views in the past too. Its been a while though. With Kerkythea, as long as I don't move anything once the geometry is imported, everything lines up.

July 2, 2012 | Unregistered CommenterAlex Hogrefe

Thanks Alex, I'll give Kerkythea a try in that case. Keep up the nice work, I enjoy reading your blog very much. -)

July 6, 2012 | Unregistered CommenterDesmond

Very nice, I really like the sepia tones of the final peace, thanks for sharing your work flow.

July 17, 2012 | Unregistered CommenterRussell Thomas

hi Alex,

I have a question about texture you use.
Where do you get your texture ( like the one for the graphite or others) ?
I always look at goole images or a few other texture sites.
Is that good idea or do you buy them?

Its just that some of your texture look so good that i never find one wich come out so good as yours in the pictures i try to make.

thx alot for the great tutorial i already learned a lot of them :D!

December 29, 2012 | Unregistered CommenterAlexander Vandenberghe

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