I spent most of the day designing and developing the above model that I didn't leave much room to do an illustration or even a post. However, this is what several hours got me. I've done a few illustrations with this model in the past looking at different ways to portray the relationship between the structure and spaces within the design. My first attempts were with a section and an exploded axon illustration. Something I haven't tried yet is a rendered x-ray shot. This is my first "test" illustration with this style and I see a lot of potential for this idea to create some graphically interesting and informative illustrations.

The work flow is pretty straight forward. I rendered the model three times, each time removing layers of the model to expose the spaces inside. I then took all three renderings and overlayed them on top of each other in Photoshop. Using layer masks, I tweaked the transparencies to get certain spaces to read stronger than others.

Below, the three renderings used to compose the final illustration.

Since I didn't have much time to put this together, the way the designed is peeled away isn't as elegant as it could have been. There is still a lot of information not shown such as the stairs with the cylinders and the structure within the floors. Either way, I like the complexity that the illustration achieved in such a short amount of time. I'm interested to see what kinds of results I can get with some of my other models.

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Reader Comments (10)

I like what you have done here with the xray look...when you mentioned that you 'rendered' the model three times what software are you using to do the renderings? One other question, did you achieve the 'grass' look just by using the brush tool in PS? Love your work Alex. I have introduced your blog to many other students at Madison College here in Wisconsin. You are gaining quite the following ;)

March 3, 2013 | Unregistered CommenterMarcel U

Nice work Alex!

I saw some inspiration drawings by Architect Daniel Castor years ago. He drew "Jellyfish" drawings of a building in Amsterdam. Worth a look, imho.

under the bio + exhibition section, check out the drawing in "the exchange"

March 4, 2013 | Unregistered CommenterSinglefin

Hello, Alex,
I am a big fan of your work. I have noticed, however, on your videos, that you do use a lot of the same techniques for a lot of your tutorials, so I was wondering, have you heard of the Action Palette in Photoshop? It allows to "save" certain actions you do, as presets, so when you want to do it again, you only click a button, rather than 10, let's say.

March 5, 2013 | Unregistered CommenterFabio BendaƱa

Wow what a nice design? I am a big fan of your work. It is really inspiring drawing.

March 9, 2013 | Unregistered CommenterAdrian Powell

I have used actions in the past. However, it seems with each illustrations, there are slight tweaks and changes that require a more manual approach. Still, I can think of some cases where actions would make sense. Thanks for the comment.

March 10, 2013 | Registered CommenterALEX HOGREFE

The renderings were done in Kerkythea, and the grass was an image that I found online and then applied in Photoshop. I then used the grass brush tool along the edges of the building. Thanks for spreading the word!

March 10, 2013 | Registered CommenterALEX HOGREFE

Woooww,,,, coincidence I was studying this,,, thanks for the info

March 12, 2013 | Unregistered Commenterjudi bola

This project was very good. Shows the construction of scales in incredible detail.

April 21, 2013 | Unregistered CommenterConstruction Family

i loved your style ....
could you please explain how get texture to this render.....i think you saied " the grass was an image that you found online" could you mail that picture to me? thank you so mach....or explan how can i find this type of picture....
I am from ...sorry about of bad this english speaking...:D

May 16, 2013 | Unregistered Commenternazanin

hi alex
i love your jobs
l'm from iran like "Nazanin" :D
i can't find any texture like yours :(
can you mail me that texture you use for filter please
and one another question...why you don't use any render engine like vray in max or other...???

July 9, 2013 | Unregistered CommenterShahrokh

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